Description of the information that we collect about children
In order for a child to play the Semideus School game, a teacher (teacher refers also to the administrators of the school) must register each child (student) and obtain a game access code for him/her. In the registration process, a teacher will be asked to provide information about himself/herself, including an email address and the school where he/she is working. Thus, in order to play the game children do not provide or disclose any personal information that can be used to trace the exact person. Registration is not needed to play the Semideus Matikka game. If a player wants he or she can provide genre and age information.
- We collect anonymous information such as earned coins, stars, and diamonds, playing accuracy, playing frequency, playing time, the use of game features, and IP address to help us improve our game and provide a better playing and learning experience.
- Email address of the teacher who register students to the game is collected. The email address is not shared and is only used for delivering the game access codes to the teacher who will deliver the codes to the students.
How do we use the information that we have collected about children?
Non-personally identifiable playing data is used for improving the game and for research purposes. We may share aggregated, non-personally identifiable playing performance data publicly, including with student’s teacher, research partners (TUT Game Lab), or the press in order to, for example, demonstrate how our game is used and to study how effective the game is. The school under which the student registered has a possibility to use the data for assessment purposes.
If you are a child who is signed up for the Semideus School game, you should understand that your teacher, the school administrator, our game development team, and researchers from TUT Game Lab (Tampere University of Technology) can view the information associated with your account. There are no ads in our game and we do not share your information for marketing purpose. We do not currently have any social media services integrated into the game.
Children’s Online Privacy Protection Act
Our game comply with the Children’s Online Privacy Protection Act (“COPPA”). We don’t knowingly collect personal information from children under the age of 13 years old. If a user is identified as under 13 years old, we will not collect or use any personal information of this user and we will delete any information already received in a secure manner.
How long do we maintain anonymous player data?
Currently we do not regularly delete the anonymous player data that we collect. We analyze our database to identify player performance trends that can contribute to improving the quality of the game and to understand playing patterns that most effectively improve math proficiency.
Your access to and control over information
You may ask us to delete any information about you at any time by contacting us:
If you need further assistance, please send an e-mail with your questions or comments to kristian.kiili(@)tut.fi